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<h1>K:/VoodooShader/Framework/Meta.hpp File Reference</h1><code>#include &quot;<a class="el" href="_includes_8hpp_source.html">Includes.hpp</a>&quot;</code><br/>
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<table border="0" cellpadding="0" cellspacing="0">
<tr><td colspan="2"><h2>Namespaces</h2></td></tr>
<tr><td class="memItemLeft" align="right" valign="top">namespace &nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="namespace_voodoo_shader.html">VoodooShader</a></td></tr>
<tr><td colspan="2"><h2>Defines</h2></td></tr>
<tr><td class="memItemLeft" align="right" valign="top">#<a class="el" href="_wrapper_8hpp.html#ac56bd18976e7cd88aa37d418b8655a1c">define</a>&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="_meta_8hpp.html#a3ea21531e84c90ff57c243eef463266b">Throw</a>(x, y)&nbsp;&nbsp;&nbsp;throw Exception(x, y, __FILE__, __FUNCTION__, __LINE__);</td></tr>
<tr><td class="memItemLeft" align="right" valign="top">#<a class="el" href="_wrapper_8hpp.html#ac56bd18976e7cd88aa37d418b8655a1c">define</a>&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="_meta_8hpp.html#a64a3622e4b9bb13e6e7a451bfaa84a48">VOODOO_API</a>&nbsp;&nbsp;&nbsp;__declspec(dllexport)</td></tr>
<tr><td colspan="2"><h2>Typedefs</h2></td></tr>
<tr><td class="memItemLeft" align="right" valign="top">typedef std::map&lt; std::string, <br class="typebreak"/>
CGeffect &gt;&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="namespace_voodoo_shader.html#a31c03472889593f1a19c9ca694a89d6c">VoodooShader::CGEffectMap</a></td></tr>
<tr><td class="memItemLeft" align="right" valign="top">typedef std::map&lt; Texture <br class="typebreak"/>
*, Shader * &gt;&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="namespace_voodoo_shader.html#a004e3b02ae28f6baba57fa4e09b23ce8">VoodooShader::MaterialMap</a></td></tr>
<tr><td class="memItemLeft" align="right" valign="top">typedef std::list&lt; Parameter * &gt;&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="namespace_voodoo_shader.html#a9b7fa3c889a77e729e9581c5ecf4b2bf">VoodooShader::ParameterList</a></td></tr>
<tr><td class="memItemLeft" align="right" valign="top">typedef std::map&lt; std::string, <br class="typebreak"/>
Parameter * &gt;&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="namespace_voodoo_shader.html#aa43e8da8b171ac23bef69d1d47edd7bd">VoodooShader::ParameterMap</a></td></tr>
<tr><td class="memItemLeft" align="right" valign="top">typedef std::vector&lt; Parameter * &gt;&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="namespace_voodoo_shader.html#aa95d7157f795bb30718b1c1ba8887744">VoodooShader::ParameterVector</a></td></tr>
<tr><td class="memItemLeft" align="right" valign="top">typedef std::list&lt; Pass * &gt;&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="namespace_voodoo_shader.html#ae64cd2811cb120ba74ebe2fb5bce5197">VoodooShader::PassList</a></td></tr>
<tr><td class="memItemLeft" align="right" valign="top">typedef std::map&lt; std::string, <br class="typebreak"/>
Pass * &gt;&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="namespace_voodoo_shader.html#a082cc14de4ba9dc9c5e5848bc1b50089">VoodooShader::PassMap</a></td></tr>
<tr><td class="memItemLeft" align="right" valign="top">typedef std::vector&lt; Pass * &gt;&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="namespace_voodoo_shader.html#a787c1788fcf693206f0e6f93dd54db63">VoodooShader::PassVector</a></td></tr>
<tr><td class="memItemLeft" align="right" valign="top">typedef std::list&lt; Shader * &gt;&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="namespace_voodoo_shader.html#a29443a5196e7ce48470745b35070b414">VoodooShader::ShaderList</a></td></tr>
<tr><td class="memItemLeft" align="right" valign="top">typedef std::map&lt; std::string, <br class="typebreak"/>
Shader * &gt;&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="namespace_voodoo_shader.html#a9c26beae2e5e3148d62e92e0dd3c27fc">VoodooShader::ShaderMap</a></td></tr>
<tr><td class="memItemLeft" align="right" valign="top">typedef std::vector&lt; Shader * &gt;&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="namespace_voodoo_shader.html#a2672eafa2dc32ea0782af912ef2feccd">VoodooShader::ShaderVector</a></td></tr>
<tr><td class="memItemLeft" align="right" valign="top">typedef std::list&lt; Technique * &gt;&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="namespace_voodoo_shader.html#a3f7af40087aab3eaced2f4e178a59a32">VoodooShader::TechniqueList</a></td></tr>
<tr><td class="memItemLeft" align="right" valign="top">typedef std::map&lt; std::string, <br class="typebreak"/>
Technique * &gt;&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="namespace_voodoo_shader.html#a9051c64e6b563ec063686fc328163719">VoodooShader::TechniqueMap</a></td></tr>
<tr><td class="memItemLeft" align="right" valign="top">typedef std::vector&lt; Technique * &gt;&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="namespace_voodoo_shader.html#abe7b38a0d8034906af3ec93b12c079e8">VoodooShader::TechniqueVector</a></td></tr>
<tr><td class="memItemLeft" align="right" valign="top">typedef std::list&lt; Texture * &gt;&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="namespace_voodoo_shader.html#a0c4e51152a8da410b05d2677f203d7bb">VoodooShader::TextureList</a></td></tr>
<tr><td class="memItemLeft" align="right" valign="top">typedef std::map&lt; std::string, <br class="typebreak"/>
Texture * &gt;&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="namespace_voodoo_shader.html#afc309ccaa660c5dcb2b01496c750247e">VoodooShader::TextureMap</a></td></tr>
<tr><td class="memItemLeft" align="right" valign="top">typedef std::vector&lt; Texture * &gt;&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="namespace_voodoo_shader.html#ab51fa41350e492555fb3653b8774d072">VoodooShader::TextureVector</a></td></tr>
</table>
<hr/><h2>Define Documentation</h2>
<a class="anchor" id="a3ea21531e84c90ff57c243eef463266b"></a><!-- doxytag: member="Meta.hpp::Throw" ref="a3ea21531e84c90ff57c243eef463266b" args="(x, y)" -->
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        <tr>
          <td class="memname">#<a class="el" href="_wrapper_8hpp.html#ac56bd18976e7cd88aa37d418b8655a1c">define</a> Throw</td>
          <td>(</td>
          <td class="paramtype">x, </td>
        </tr>
        <tr>
          <td class="paramkey"></td>
          <td></td>
          <td class="paramtype">y&nbsp;</td>
          <td class="paramname"></td>
          <td>&nbsp;)&nbsp;</td>
          <td>&nbsp;&nbsp;&nbsp;throw Exception(x, y, __FILE__, __FUNCTION__, __LINE__);</td>
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      </table>
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</div>
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<a class="anchor" id="a64a3622e4b9bb13e6e7a451bfaa84a48"></a><!-- doxytag: member="Meta.hpp::VOODOO_API" ref="a64a3622e4b9bb13e6e7a451bfaa84a48" args="" -->
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          <td class="memname">#<a class="el" href="_wrapper_8hpp.html#ac56bd18976e7cd88aa37d418b8655a1c">define</a> VOODOO_API&nbsp;&nbsp;&nbsp;__declspec(dllexport)</td>
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